Gameplay
How to Make and Sell Card Bundles
Use this tcg card shop simulator bundle guide to unlock the Workbench, choose eligible duplicates, make bulk boxes and compare selling with keeping or donating.
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Make bulk boxes at the Workbench
On PC version 1.02, making a card bundle requires the Workbench from MY DIY, unlocked at shop level 7 for $1,000, and 100 eligible, ungraded singles for a bulk box. Your selected expansion, rarity, card-value range and minimum copies to retain determine which cards qualify.
Prepare your cards and space
You need a free spot for the finished bundle and accessible retail shelving if you plan to sell it. The Workbench uses cards that meet its selected settings, so a large album alone does not mean you can make a bundle. Check the eligible pool before changing what you want to keep.
Keep the copies needed for your deck or unfinished collection before treating duplicates as bulk material. A shared card name does not make different prints interchangeable for this decision. Choose cards you are comfortable giving up, then use the retained-copy setting to protect your reserve.
Make a bundle and put it on sale
- Purchase the Workbench through MY DIY at shop level 7; its price on PC version 1.02 is $1,000.
- Place the Workbench in your shop so it is ready to use for bundling.
- Interact with the Workbench to access its bundle settings.
- Select the card expansion you want to draw from, defining the set eligible for the bundle.
- Choose the rarity you want to bundle, narrowing the eligible cards further.
- Set the minimum and maximum card values to limit the value range of cards used.
- Set the minimum copies to retain so your chosen reserve stays out of the bundle.
- Create the bundle once 100 qualifying, ungraded singles are available, turning those cards into a bulk box.
- Move the finished bulk box to suitable, accessible sales shelving so it can be offered as shop stock.
- Set the bundle's sale price to sell it like another shop product.
Bundle, keep, sell singly or donate
| Option | When it fits | What to weigh |
|---|---|---|
| Make a card bundle | You have excess low-value copies that take up useful storage or card-table space. | Compare the finished bundle's market price with the combined values of the 100 cards it consumes. |
| Keep the cards | You need the copies for a deck or an unfinished collection. | Protect the prints you want before deciding which duplicates can go. |
| Sell individual cards | You are willing to give the cards individual pricing and card-table space. | Compare their individual values with the bundle alternative and the space you want to use. |
| Donate the cards | You want to improve the customer experience. | Donations do not provide the direct revenue of a successful bundle or single-card sale. |
Treat bundling as a choice about value and space, rather than a reason to clear every duplicate. Compare the bulk box's market price with the values of the cards going into it. Keep a different print if you still need it, even when another card with the same name is duplicated.
Fix an insufficient-cards message
If the Workbench reports insufficient cards, review the selected rarity, card-value range and minimum copies to retain. Cards outside those settings do not count toward the bundle, even if your album looks full. Adjust the settings only where you are happy to include more cards, while keeping the copies you still need.


